News

We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
IGN: The backdrop of Ghost of Tsushima was a real-life invasion by Mongol forces on the island of Tsushima. With Ghost of ...
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – ...
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Ubisoft provides a new post-launch roadmap for Assassin's Creed Shadows, revealing launch dates for new features and the ...
It looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
Following the debut of gameplay footage, The Hollywood Reporter spoke with Jason Connell, art director at developer Sucker Punch, about how the open-world action-adventure title guides players in ...
Jason Connell was named president and CEO of the Westminster-based Knorr Brake Company in January 2020. Before his current position, he worked for nearly a decade at New York Air Brake holding ...