More than 900 IT professionals were surveyed for the report about how they are managing their cloud environments.
Generation Esports hosts high school and middle school leagues and develops scholastic esports curricula. Topics for middle ...
More than 900 IT professionals were surveyed for the report, including 72 who work in K–12 institutions, about how they are ...
This user-friendly platform makes it easy for teachers to jump right in with their students, who can range from ...
Here are four key components of an incident response tabletop exercise.
This research is being done at the university level, led by Olgica Milenkovic, a professor at the University of Illinois ...
There is optimism about artificial intelligence’s productivity gains amid worry about inappropriate student use.
Attendees expect the same frictionless experience at sporting events that they expect everywhere else on campus.
Unlike a major corporation, however, higher ed institutions’ data environments tend to be decentralized and disconnected.
At a CDW-led webinar, K–12 experts shared their know-how and explained how different technologies can work together to ...
Laptops, tablets, extra monitors, interactive whiteboards, digital projectors, speakers, charging carts and even mobile ...